Blast from the past
I am working on md2 viewer, there were some problems figuring out the 3ds animation , so I decided to check the md2 format, it is not efficient and flexible as the most advance md5 and half-life 2 formats are , but it does it job well.
Another thing I am looking for is to optimise rendering process so the oldest hardware could get at least 60 fps.
Here is the screen shot from a viewer
And here it is:
md2viewer.zip
Labels: md2 opengl quake2
























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