New Quake 2 anticheat - Q2 advance
I have been using q2 advance as my favorite demo viewer for a while, but now it is used for a playing also.
The amount of features it has is quite impressive:
- Support for .PNG textures - for walls and also players - looks really impressive
- Nice shadows - not like the original q2 ones
- Great looking particles
- Impressive water caustics
- Light coronas
- Cool looking HUD
- FOG , and inwater FOG
- Stainmaps - add blood and explotions to the floor and walls
- Support for locs (nocheat compatible)
- Model forcing - but not working for me correctly
- Colored lightmaps - adds great gray looking to the game
- Event system - easy to start recording and stoping demo.
I am probably missing something, but it's not the problem, you can try it out :
q2advance
Here are some screens


P.S. My screens look alot cooler
























2 Comments:
is q2advance actually an anticheat?
and where are your l33t screens? :)
/zl
Yep here is the cuote from evilpoe
1) What This Is:
-----------------------------
Obviously many people want cheat detection that works, and are willing to make some sacrifices to have a cheat free game, thus the large nocheat following. NoCheat it sounds like is basically no longer going to be updated, and there are hacks out for it. I originally coded a dll to fit into the existing nocheat source code, but I have since decided to put the dll into a quake2 engine with a merged ref_Gl.dll and quake2.exe. Pretty much anything will be able to be turned off, and hopefully not having to worry about other video renderers I can maximise the amount of people that the program will work for. The engine/renderer is based off the q2advance source code by Echon. Many enchancements will be made to both the graphics and engines, some of which will be geared towards team and 1vs1 deathmatch play for use with the TDM mod and rocket arena 2, so these will be defaulted to off so people who play other mods wont have a problem.
My 1337 skins are missing :) no more upload space left .
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